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-rw-r--r--src/android/app/src/main/jni/native.cpp1
-rw-r--r--src/common/fs/fs_paths.h2
-rw-r--r--src/common/fs/path_util.cpp2
-rw-r--r--src/common/fs/path_util.h2
-rw-r--r--src/common/string_util.cpp5
-rw-r--r--src/common/string_util.h1
-rw-r--r--src/core/core.cpp4
-rw-r--r--src/core/debugger/gdbstub.cpp17
-rw-r--r--src/core/file_sys/program_metadata.cpp8
-rw-r--r--src/core/file_sys/program_metadata.h1
-rw-r--r--src/core/loader/deconstructed_rom_directory.cpp2
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/convert_d32f_to_abgr8.frag14
-rw-r--r--src/video_core/renderer_base.h3
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp13
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h4
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp5
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp1
-rw-r--r--src/video_core/renderer_vulkan/vk_present_manager.cpp67
-rw-r--r--src/video_core/renderer_vulkan/vk_present_manager.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp33
-rw-r--r--src/video_core/renderer_vulkan/vk_staging_buffer_pool.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp4
-rw-r--r--src/video_core/surface.cpp3
-rw-r--r--src/video_core/surface.h4
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp6
-rw-r--r--src/video_core/texture_cache/formatter.h2
-rw-r--r--src/video_core/texture_cache/image_view_base.cpp1
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp56
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp21
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h14
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h3
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/configuration/configure_audio.cpp3
-rw-r--r--src/yuzu/configuration/configure_ui.cpp5
-rw-r--r--src/yuzu/configuration/configure_ui.ui7
-rw-r--r--src/yuzu/configuration/shared_translation.cpp3
-rw-r--r--src/yuzu/game_list.cpp18
-rw-r--r--src/yuzu/game_list.h7
-rw-r--r--src/yuzu/game_list_p.h26
-rw-r--r--src/yuzu/game_list_worker.cpp23
-rw-r--r--src/yuzu/game_list_worker.h6
-rw-r--r--src/yuzu/main.cpp111
-rw-r--r--src/yuzu/main.h7
-rw-r--r--src/yuzu/play_time_manager.cpp179
-rw-r--r--src/yuzu/play_time_manager.h44
-rw-r--r--src/yuzu/uisettings.h5
-rw-r--r--src/yuzu/util/util.cpp77
-rw-r--r--src/yuzu/util/util.h14
52 files changed, 733 insertions, 127 deletions
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index 9cf71680c..598f4e8bf 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -218,7 +218,6 @@ public:
return;
}
m_window->OnSurfaceChanged(m_native_window);
- m_system.Renderer().NotifySurfaceChanged();
}
void ConfigureFilesystemProvider(const std::string& filepath) {
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index 61bac9eba..441c8af97 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -18,10 +18,12 @@
#define LOAD_DIR "load"
#define LOG_DIR "log"
#define NAND_DIR "nand"
+#define PLAY_TIME_DIR "play_time"
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
#define TAS_DIR "tas"
+#define ICONS_DIR "icons"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index dce219fcf..0abd81a45 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -124,10 +124,12 @@ public:
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
+ GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR);
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
+ GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
}
private:
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index ba28964d0..63801c924 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -20,10 +20,12 @@ enum class YuzuPath {
LoadDir, // Where cheat/mod files are stored.
LogDir, // Where log files are stored.
NANDDir, // Where the emulated NAND is stored.
+ PlayTimeDir, // Where play time data is stored.
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored.
+ IconsDir, // Where Icons for Windows shortcuts are stored.
};
/**
diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp
index feab1653d..4c7aba3f5 100644
--- a/src/common/string_util.cpp
+++ b/src/common/string_util.cpp
@@ -135,6 +135,11 @@ std::u16string UTF8ToUTF16(std::string_view input) {
return convert.from_bytes(input.data(), input.data() + input.size());
}
+std::u32string UTF8ToUTF32(std::string_view input) {
+ std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
+ return convert.from_bytes(input.data(), input.data() + input.size());
+}
+
#ifdef _WIN32
static std::wstring CPToUTF16(u32 code_page, std::string_view input) {
const auto size =
diff --git a/src/common/string_util.h b/src/common/string_util.h
index c351f1a0c..9da1ca4e9 100644
--- a/src/common/string_util.h
+++ b/src/common/string_util.h
@@ -38,6 +38,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
[[nodiscard]] std::string UTF16ToUTF8(std::u16string_view input);
[[nodiscard]] std::u16string UTF8ToUTF16(std::string_view input);
+[[nodiscard]] std::u32string UTF8ToUTF32(std::string_view input);
#ifdef _WIN32
[[nodiscard]] std::string UTF16ToUTF8(std::wstring_view input);
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 08cbb8978..0ab2e3b76 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -1078,6 +1078,10 @@ void System::ApplySettings() {
impl->RefreshTime();
if (IsPoweredOn()) {
+ if (Settings::values.custom_rtc_enabled) {
+ const s64 posix_time{Settings::values.custom_rtc.GetValue()};
+ GetTimeManager().UpdateLocalSystemClockTime(posix_time);
+ }
Renderer().RefreshBaseSettings();
}
}
diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp
index e55831f27..82964f0a1 100644
--- a/src/core/debugger/gdbstub.cpp
+++ b/src/core/debugger/gdbstub.cpp
@@ -2,6 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <atomic>
+#include <codecvt>
+#include <locale>
#include <numeric>
#include <optional>
#include <thread>
@@ -12,6 +14,7 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
+#include "common/string_util.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/debugger/gdbstub.h"
@@ -68,10 +71,16 @@ static std::string EscapeGDB(std::string_view data) {
}
static std::string EscapeXML(std::string_view data) {
+ std::u32string converted = U"[Encoding error]";
+ try {
+ converted = Common::UTF8ToUTF32(data);
+ } catch (std::range_error&) {
+ }
+
std::string escaped;
escaped.reserve(data.size());
- for (char c : data) {
+ for (char32_t c : converted) {
switch (c) {
case '&':
escaped += "&amp;";
@@ -86,7 +95,11 @@ static std::string EscapeXML(std::string_view data) {
escaped += "&gt;";
break;
default:
- escaped += c;
+ if (c > 0x7f) {
+ escaped += fmt::format("&#{};", static_cast<u32>(c));
+ } else {
+ escaped += static_cast<char>(c);
+ }
break;
}
}
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index f00479bd3..8e291ff67 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -5,6 +5,7 @@
#include <vector>
#include "common/logging/log.h"
+#include "common/scope_exit.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
@@ -95,6 +96,13 @@ Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
return Loader::ResultStatus::Success;
}
+Loader::ResultStatus ProgramMetadata::Reload(VirtualFile file) {
+ const u64 original_program_id = aci_header.title_id;
+ SCOPE_EXIT({ aci_header.title_id = original_program_id; });
+
+ return this->Load(file);
+}
+
/*static*/ ProgramMetadata ProgramMetadata::GetDefault() {
// Allow use of cores 0~3 and thread priorities 1~63.
constexpr u32 default_thread_info_capability = 0x30007F7;
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index 2e8960b07..9f8e74b13 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -56,6 +56,7 @@ public:
static ProgramMetadata GetDefault();
Loader::ResultStatus Load(VirtualFile file);
+ Loader::ResultStatus Reload(VirtualFile file);
/// Load from parameters instead of NPDM file, used for KIP
void LoadManual(bool is_64_bit, ProgramAddressSpaceType address_space, s32 main_thread_prio,
diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp
index 5a42dea48..5c36b71e5 100644
--- a/src/core/loader/deconstructed_rom_directory.cpp
+++ b/src/core/loader/deconstructed_rom_directory.cpp
@@ -118,7 +118,7 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
return {ResultStatus::ErrorMissingNPDM, {}};
}
- const ResultStatus result2 = metadata.Load(npdm);
+ const ResultStatus result2 = metadata.Reload(npdm);
if (result2 != ResultStatus::Success) {
return {result2, {}};
}
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index 6b912027f..8bb429578 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -19,6 +19,7 @@ set(SHADER_FILES
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
convert_abgr8_to_d24s8.frag
+ convert_d32f_to_abgr8.frag
convert_d24s8_to_abgr8.frag
convert_depth_to_float.frag
convert_float_to_depth.frag
diff --git a/src/video_core/host_shaders/convert_d32f_to_abgr8.frag b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag
new file mode 100644
index 000000000..04cfef8b5
--- /dev/null
+++ b/src/video_core/host_shaders/convert_d32f_to_abgr8.frag
@@ -0,0 +1,14 @@
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#version 450
+
+layout(binding = 0) uniform sampler2D depth_tex;
+
+layout(location = 0) out vec4 color;
+
+void main() {
+ ivec2 coord = ivec2(gl_FragCoord.xy);
+ float depth = textureLod(depth_tex, coord, 0).r;
+ color = vec4(depth, depth, depth, 1.0);
+}
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 3e12a8813..78ea5208b 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -89,9 +89,6 @@ public:
void RequestScreenshot(void* data, std::function<void(bool)> callback,
const Layout::FramebufferLayout& layout);
- /// This is called to notify the rendering backend of a surface change
- virtual void NotifySurfaceChanged() {}
-
protected:
Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<Core::Frontend::GraphicsContext> context;
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index c7dc7e0a1..5ea9e2378 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -116,6 +116,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
+ {GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM
{GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 1032c9d12..f01d2394e 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -9,6 +9,7 @@
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
+#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
@@ -433,6 +434,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
+ convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
@@ -557,6 +559,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
}
+void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer,
+ ImageView& src_image_view) {
+ ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
+ convert_d32f_to_abgr8_frag);
+ ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view);
+}
+
void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
ImageView& src_image_view) {
ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
@@ -609,6 +618,8 @@ void BlitImageHelper::ClearDepthStencil(const Framebuffer* dst_framebuffer, bool
const VkPipelineLayout layout = *clear_color_pipeline_layout;
scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([pipeline, layout, clear_depth, dst_region](vk::CommandBuffer cmdbuf) {
+ constexpr std::array blend_constants{0.0f, 0.0f, 0.0f, 0.0f};
+ cmdbuf.SetBlendConstants(blend_constants.data());
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
BindBlitState(cmdbuf, dst_region);
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_FRAGMENT_BIT, clear_depth);
@@ -865,7 +876,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .depthTestEnable = VK_FALSE,
+ .depthTestEnable = key.depth_clear,
.depthWriteEnable = key.depth_clear,
.depthCompareOp = VK_COMPARE_OP_ALWAYS,
.depthBoundsTestEnable = VK_FALSE,
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index dcfe217aa..a032c71fb 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -67,6 +67,8 @@ public:
void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
+ void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
+
void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view);
@@ -128,6 +130,7 @@ private:
vk::ShaderModule convert_depth_to_float_frag;
vk::ShaderModule convert_float_to_depth_frag;
vk::ShaderModule convert_abgr8_to_d24s8_frag;
+ vk::ShaderModule convert_d32f_to_abgr8_frag;
vk::ShaderModule convert_d24s8_to_abgr8_frag;
vk::ShaderModule convert_s8d24_to_abgr8_frag;
vk::Sampler linear_sampler;
@@ -146,6 +149,7 @@ private:
vk::Pipeline convert_d16_to_r16_pipeline;
vk::Pipeline convert_r16_to_d16_pipeline;
vk::Pipeline convert_abgr8_to_d24s8_pipeline;
+ vk::Pipeline convert_d32f_to_abgr8_pipeline;
vk::Pipeline convert_d24s8_to_abgr8_pipeline;
vk::Pipeline convert_s8d24_to_abgr8_pipeline;
};
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 208e88533..a08f2f67f 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -214,8 +214,9 @@ struct FormatTuple {
{VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9_FLOAT
// Depth formats
- {VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
- {VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
+ {VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
+ {VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
+ {VK_FORMAT_X8_D24_UNORM_PACK32, Attachable}, // X8_D24_UNORM
// Stencil formats
{VK_FORMAT_S8_UINT, Attachable}, // S8_UINT
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 590bc1c64..14e257cf7 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -56,10 +56,6 @@ public:
return device.GetDriverName();
}
- void NotifySurfaceChanged() override {
- present_manager.NotifySurfaceChanged();
- }
-
private:
void Report() const;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 31928bb94..52fc142d1 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -96,6 +96,7 @@ std::size_t GetSizeInBytes(const Tegra::FramebufferConfig& framebuffer) {
VkFormat GetFormat(const Tegra::FramebufferConfig& framebuffer) {
switch (framebuffer.pixel_format) {
case Service::android::PixelFormat::Rgba8888:
+ case Service::android::PixelFormat::Rgbx8888:
return VK_FORMAT_A8B8G8R8_UNORM_PACK32;
case Service::android::PixelFormat::Rgb565:
return VK_FORMAT_R5G6B5_UNORM_PACK16;
diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp
index d681bd22a..2ef36583b 100644
--- a/src/video_core/renderer_vulkan/vk_present_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp
@@ -103,8 +103,7 @@ PresentManager::PresentManager(const vk::Instance& instance_,
surface{surface_}, blit_supported{CanBlitToSwapchain(device.GetPhysical(),
swapchain.GetImageViewFormat())},
use_present_thread{Settings::values.async_presentation.GetValue()},
- image_count{swapchain.GetImageCount()}, last_render_surface{
- render_window_.GetWindowInfo().render_surface} {
+ image_count{swapchain.GetImageCount()} {
auto& dld = device.GetLogical();
cmdpool = dld.CreateCommandPool({
@@ -289,44 +288,36 @@ void PresentManager::PresentThread(std::stop_token token) {
}
}
-void PresentManager::NotifySurfaceChanged() {
-#ifdef ANDROID
- std::scoped_lock lock{recreate_surface_mutex};
- recreate_surface_cv.notify_one();
-#endif
+void PresentManager::RecreateSwapchain(Frame* frame) {
+ swapchain.Create(*surface, frame->width, frame->height, frame->is_srgb);
+ image_count = swapchain.GetImageCount();
}
void PresentManager::CopyToSwapchain(Frame* frame) {
- MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain);
-
- const auto recreate_swapchain = [&] {
- swapchain.Create(*surface, frame->width, frame->height, frame->is_srgb);
- image_count = swapchain.GetImageCount();
- };
-
-#ifdef ANDROID
- std::unique_lock lock{recreate_surface_mutex};
-
- const auto needs_recreation = [&] {
- if (last_render_surface != render_window.GetWindowInfo().render_surface) {
- return true;
- }
- if (swapchain.NeedsRecreation(frame->is_srgb)) {
- return true;
+ bool requires_recreation = false;
+
+ while (true) {
+ try {
+ // Recreate surface and swapchain if needed.
+ if (requires_recreation) {
+ surface = CreateSurface(instance, render_window.GetWindowInfo());
+ RecreateSwapchain(frame);
+ }
+
+ // Draw to swapchain.
+ return CopyToSwapchainImpl(frame);
+ } catch (const vk::Exception& except) {
+ if (except.GetResult() != VK_ERROR_SURFACE_LOST_KHR) {
+ throw;
+ }
+
+ requires_recreation = true;
}
- return false;
- };
-
- recreate_surface_cv.wait_for(lock, std::chrono::milliseconds(400),
- [&]() { return !needs_recreation(); });
-
- // If the frontend recreated the surface, recreate the renderer surface and swapchain.
- if (last_render_surface != render_window.GetWindowInfo().render_surface) {
- last_render_surface = render_window.GetWindowInfo().render_surface;
- surface = CreateSurface(instance, render_window.GetWindowInfo());
- recreate_swapchain();
}
-#endif
+}
+
+void PresentManager::CopyToSwapchainImpl(Frame* frame) {
+ MICROPROFILE_SCOPE(Vulkan_CopyToSwapchain);
// If the size or colorspace of the incoming frames has changed, recreate the swapchain
// to account for that.
@@ -334,11 +325,11 @@ void PresentManager::CopyToSwapchain(Frame* frame) {
const bool size_changed =
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
if (srgb_changed || size_changed) {
- recreate_swapchain();
+ RecreateSwapchain(frame);
}
while (swapchain.AcquireNextImage()) {
- recreate_swapchain();
+ RecreateSwapchain(frame);
}
const vk::CommandBuffer cmdbuf{frame->cmdbuf};
@@ -488,4 +479,4 @@ void PresentManager::CopyToSwapchain(Frame* frame) {
swapchain.Present(render_semaphore);
}
-} // namespace Vulkan \ No newline at end of file
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_present_manager.h b/src/video_core/renderer_vulkan/vk_present_manager.h
index 83e859416..a3d825fe6 100644
--- a/src/video_core/renderer_vulkan/vk_present_manager.h
+++ b/src/video_core/renderer_vulkan/vk_present_manager.h
@@ -54,14 +54,15 @@ public:
/// Waits for the present thread to finish presenting all queued frames.
void WaitPresent();
- /// This is called to notify the rendering backend of a surface change
- void NotifySurfaceChanged();
-
private:
void PresentThread(std::stop_token token);
void CopyToSwapchain(Frame* frame);
+ void CopyToSwapchainImpl(Frame* frame);
+
+ void RecreateSwapchain(Frame* frame);
+
private:
const vk::Instance& instance;
Core::Frontend::EmuWindow& render_window;
@@ -76,16 +77,13 @@ private:
std::queue<Frame*> free_queue;
std::condition_variable_any frame_cv;
std::condition_variable free_cv;
- std::condition_variable recreate_surface_cv;
std::mutex swapchain_mutex;
- std::mutex recreate_surface_mutex;
std::mutex queue_mutex;
std::mutex free_mutex;
std::jthread present_thread;
bool blit_supported;
bool use_present_thread;
std::size_t image_count{};
- void* last_render_surface{};
};
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 1628d76d6..83f2b6045 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -422,7 +422,8 @@ void RasterizerVulkan::Clear(u32 layer_count) {
return;
}
- if (use_stencil && regs.stencil_front_mask != 0xFF && regs.stencil_front_mask != 0) {
+ if (use_stencil && framebuffer->HasAspectStencilBit() && regs.stencil_front_mask != 0xFF &&
+ regs.stencil_front_mask != 0) {
Region2D dst_region = {
Offset2D{.x = clear_rect.rect.offset.x, .y = clear_rect.rect.offset.y},
Offset2D{.x = clear_rect.rect.offset.x + static_cast<s32>(clear_rect.rect.extent.width),
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
index ce92f66ab..b278614e6 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.cpp
@@ -24,25 +24,38 @@ using namespace Common::Literals;
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
-// Maximum size to put elements in the stream buffer
-constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
// Stream buffer size in bytes
-constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
-constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
+constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
-size_t Region(size_t iterator) noexcept {
- return iterator / REGION_SIZE;
+size_t GetStreamBufferSize(const Device& device) {
+ VkDeviceSize size{0};
+ if (device.HasDebuggingToolAttached()) {
+ ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
+ size = std::max(size, heap.size);
+ });
+ // If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
+ // loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
+ // as the heap will be much larger.
+ if (size <= 256_MiB) {
+ size = size * 40 / 100;
+ }
+ } else {
+ size = MAX_STREAM_BUFFER_SIZE;
+ }
+ return std::min(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
- : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
+ : device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
+ stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
+ StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
- .size = STREAM_BUFFER_SIZE,
+ .size = stream_buffer_size,
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
@@ -63,7 +76,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
StagingBufferPool::~StagingBufferPool() = default;
StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage, bool deferred) {
- if (!deferred && usage == MemoryUsage::Upload && size <= MAX_STREAM_BUFFER_REQUEST_SIZE) {
+ if (!deferred && usage == MemoryUsage::Upload && size <= region_size) {
return GetStreamBuffer(size);
}
return GetStagingBuffer(size, usage, deferred);
@@ -101,7 +114,7 @@ StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
used_iterator = iterator;
free_iterator = std::max(free_iterator, iterator + size);
- if (iterator + size >= STREAM_BUFFER_SIZE) {
+ if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
used_iterator = 0;
diff --git a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
index 5f69f08b1..d3deb9072 100644
--- a/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
+++ b/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h
@@ -90,6 +90,9 @@ private:
void ReleaseCache(MemoryUsage usage);
void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
+ size_t Region(size_t iter) const noexcept {
+ return iter / region_size;
+ }
const Device& device;
MemoryAllocator& memory_allocator;
@@ -97,6 +100,8 @@ private:
vk::Buffer stream_buffer;
std::span<u8> stream_pointer;
+ VkDeviceSize stream_buffer_size;
+ VkDeviceSize region_size;
size_t iterator = 0;
size_t used_iterator = 0;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 71fdec809..00ab47268 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -238,6 +238,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return any_r ? VK_IMAGE_ASPECT_STENCIL_BIT : VK_IMAGE_ASPECT_DEPTH_BIT;
case PixelFormat::D16_UNORM:
case PixelFormat::D32_FLOAT:
+ case PixelFormat::X8_D24_UNORM:
return VK_IMAGE_ASPECT_DEPTH_BIT;
case PixelFormat::S8_UINT:
return VK_IMAGE_ASPECT_STENCIL_BIT;
@@ -1200,6 +1201,9 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
if (src_view.format == PixelFormat::D24_UNORM_S8_UINT) {
return blit_image_helper.ConvertS8D24ToABGR8(dst, src_view);
}
+ if (src_view.format == PixelFormat::D32_FLOAT) {
+ return blit_image_helper.ConvertD32FToABGR8(dst, src_view);
+ }
break;
case PixelFormat::R32_FLOAT:
if (src_view.format == PixelFormat::D32_FLOAT) {
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index e16cd5e73..5b3c7aa5a 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -85,6 +85,8 @@ PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
return PixelFormat::S8_UINT;
case Tegra::DepthFormat::Z32_FLOAT_X24S8_UINT:
return PixelFormat::D32_FLOAT_S8_UINT;
+ case Tegra::DepthFormat::X8Z24_UNORM:
+ return PixelFormat::X8_D24_UNORM;
default:
UNIMPLEMENTED_MSG("Unimplemented format={}", format);
return PixelFormat::S8_UINT_D24_UNORM;
@@ -202,6 +204,7 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format) {
switch (format) {
case Service::android::PixelFormat::Rgba8888:
+ case Service::android::PixelFormat::Rgbx8888:
return PixelFormat::A8B8G8R8_UNORM;
case Service::android::PixelFormat::Rgb565:
return PixelFormat::R5G6B5_UNORM;
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 9b9c4d9bc..a5e8e2f62 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -115,6 +115,7 @@ enum class PixelFormat {
// Depth formats
D32_FLOAT = MaxColorFormat,
D16_UNORM,
+ X8_D24_UNORM,
MaxDepthFormat,
@@ -251,6 +252,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
+ 1, // X8_D24_UNORM
1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
@@ -360,6 +362,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
+ 1, // X8_D24_UNORM
1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
@@ -469,6 +472,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // E5B9G9R9_FLOAT
32, // D32_FLOAT
16, // D16_UNORM
+ 32, // X8_D24_UNORM
8, // S8_UINT
32, // D24_UNORM_S8_UINT
32, // S8_UINT_D24_UNORM
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index 56307d030..8c774f512 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -138,10 +138,16 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::E5B9G9R9_FLOAT;
case Hash(TextureFormat::Z32, FLOAT):
return PixelFormat::D32_FLOAT;
+ case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
+ return PixelFormat::D32_FLOAT;
case Hash(TextureFormat::Z16, UNORM):
return PixelFormat::D16_UNORM;
case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
return PixelFormat::D16_UNORM;
+ case Hash(TextureFormat::X8Z24, UNORM):
+ return PixelFormat::X8_D24_UNORM;
+ case Hash(TextureFormat::X8Z24, UNORM, UINT, UINT, UINT, LINEAR):
+ return PixelFormat::X8_D24_UNORM;
case Hash(TextureFormat::Z24S8, UINT, UNORM, UNORM, UNORM, LINEAR):
return PixelFormat::S8_UINT_D24_UNORM;
case Hash(TextureFormat::Z24S8, UINT, UNORM, UINT, UINT, LINEAR):
diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h
index 9ee57a076..cabbfcb2d 100644
--- a/src/video_core/texture_cache/formatter.h
+++ b/src/video_core/texture_cache/formatter.h
@@ -211,6 +211,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "D32_FLOAT";
case PixelFormat::D16_UNORM:
return "D16_UNORM";
+ case PixelFormat::X8_D24_UNORM:
+ return "X8_D24_UNORM";
case PixelFormat::S8_UINT:
return "S8_UINT";
case PixelFormat::D24_UNORM_S8_UINT:
diff --git a/src/video_core/texture_cache/image_view_base.cpp b/src/video_core/texture_cache/image_view_base.cpp
index 0c5f4450d..18b9250f9 100644
--- a/src/video_core/texture_cache/image_view_base.cpp
+++ b/src/video_core/texture_cache/image_view_base.cpp
@@ -85,6 +85,7 @@ bool ImageViewBase::SupportsAnisotropy() const noexcept {
// Depth formats
case PixelFormat::D32_FLOAT:
case PixelFormat::D16_UNORM:
+ case PixelFormat::X8_D24_UNORM:
// Stencil formats
case PixelFormat::S8_UINT:
// DepthStencil formats
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 3960b135a..876cec2e8 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -84,9 +84,12 @@ constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{
} // namespace Alternatives
enum class NvidiaArchitecture {
- AmpereOrNewer,
+ KeplerOrOlder,
+ Maxwell,
+ Pascal,
+ Volta,
Turing,
- VoltaOrOlder,
+ AmpereOrNewer,
};
template <typename T>
@@ -200,6 +203,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
VK_FORMAT_BC7_UNORM_BLOCK,
VK_FORMAT_D16_UNORM,
VK_FORMAT_D16_UNORM_S8_UINT,
+ VK_FORMAT_X8_D24_UNORM_PACK32,
VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D32_SFLOAT_S8_UINT,
@@ -321,13 +325,38 @@ NvidiaArchitecture GetNvidiaArchitecture(vk::PhysicalDevice physical,
physical.GetProperties2(physical_properties);
if (shading_rate_props.primitiveFragmentShadingRateWithMultipleViewports) {
// Only Ampere and newer support this feature
+ // TODO: Find a way to differentiate Ampere and Ada
return NvidiaArchitecture::AmpereOrNewer;
}
- }
- if (exts.contains(VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME)) {
return NvidiaArchitecture::Turing;
}
- return NvidiaArchitecture::VoltaOrOlder;
+
+ if (exts.contains(VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME)) {
+ VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT advanced_blending_props{};
+ advanced_blending_props.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT;
+ VkPhysicalDeviceProperties2 physical_properties{};
+ physical_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+ physical_properties.pNext = &advanced_blending_props;
+ physical.GetProperties2(physical_properties);
+ if (advanced_blending_props.advancedBlendMaxColorAttachments == 1) {
+ return NvidiaArchitecture::Maxwell;
+ }
+
+ if (exts.contains(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME)) {
+ VkPhysicalDeviceConservativeRasterizationPropertiesEXT conservative_raster_props{};
+ conservative_raster_props.sType =
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT;
+ physical_properties.pNext = &conservative_raster_props;
+ physical.GetProperties2(physical_properties);
+ if (conservative_raster_props.degenerateLinesRasterized) {
+ return NvidiaArchitecture::Volta;
+ }
+ return NvidiaArchitecture::Pascal;
+ }
+ }
+
+ return NvidiaArchitecture::KeplerOrOlder;
}
std::vector<const char*> ExtensionListForVulkan(
@@ -504,19 +533,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (is_nvidia) {
const u32 nv_major_version = (properties.properties.driverVersion >> 22) & 0x3ff;
const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
- switch (arch) {
- case NvidiaArchitecture::AmpereOrNewer:
+ if (arch >= NvidiaArchitecture::AmpereOrNewer) {
LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math");
features.shader_float16_int8.shaderFloat16 = false;
- break;
- case NvidiaArchitecture::Turing:
- break;
- case NvidiaArchitecture::VoltaOrOlder:
+ } else if (arch <= NvidiaArchitecture::Volta) {
if (nv_major_version < 527) {
LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
- break;
}
if (nv_major_version >= 510) {
LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
@@ -661,7 +685,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
+ } else if (extensions.push_descriptor && is_nvidia) {
+ const auto arch = GetNvidiaArchitecture(physical, supported_extensions);
+ if (arch <= NvidiaArchitecture::Pascal) {
+ LOG_WARNING(Render_Vulkan,
+ "Pascal and older architectures have broken VK_KHR_push_descriptor");
+ RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
+ }
}
+
if (is_mvk) {
LOG_WARNING(Render_Vulkan,
"MVK driver breaks when using more than 16 vertex attributes/bindings");
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 3ef381a38..82767fdf0 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -9,6 +9,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/literals.h"
#include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "video_core/vulkan_common/vma.h"
@@ -69,8 +70,7 @@ struct Range {
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
- return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
- VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
+ return {};
}
return {};
}
@@ -212,7 +212,20 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
- device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
+ // GPUs not supporting rebar may only have a region with less than 256MB host visible/device
+ // local memory. In that case, opening 2 RenderDoc captures side-by-side is not possible due to
+ // the heap running out of memory. With RenderDoc attached and only a small host/device region,
+ // only allow the stream buffer in this memory heap.
+ if (device.HasDebuggingToolAttached()) {
+ using namespace Common::Literals;
+ ForEachDeviceLocalHostVisibleHeap(device, [this](size_t index, VkMemoryHeap& heap) {
+ if (heap.size <= 256_MiB) {
+ valid_memory_types &= ~(1u << index);
+ }
+ });
+ }
+}
MemoryAllocator::~MemoryAllocator() = default;
@@ -244,7 +257,7 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
- .memoryTypeBits = 0,
+ .memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index f449bc8d0..38a182bcb 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -7,6 +7,7 @@
#include <span>
#include <vector>
#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
@@ -26,6 +27,18 @@ enum class MemoryUsage {
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
+template <typename F>
+void ForEachDeviceLocalHostVisibleHeap(const Device& device, F&& f) {
+ auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
+ for (size_t i = 0; i < memory_props.memoryTypeCount; i++) {
+ auto& memory_type = memory_props.memoryTypes[i];
+ if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
+ (memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
+ f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]);
+ }
+ }
+}
+
/// Ownership handle of a memory commitment.
/// Points to a subregion of a memory allocation.
class MemoryCommit {
@@ -124,6 +137,7 @@ private:
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
// and optimal images
+ u32 valid_memory_types{~0u};
};
} // namespace Vulkan
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index 1e3c0fa64..0487cd3b6 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -117,6 +117,9 @@ public:
virtual ~Exception() = default;
const char* what() const noexcept override;
+ VkResult GetResult() const noexcept {
+ return result;
+ }
private:
VkResult result;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 8f86a1553..9ebece907 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -195,6 +195,8 @@ add_executable(yuzu
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
+ play_time_manager.cpp
+ play_time_manager.h
precompiled_headers.h
qt_common.cpp
qt_common.h
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index 9ccfb2435..81dd51ad3 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -42,6 +42,9 @@ void ConfigureAudio::Setup(const ConfigurationShared::Builder& builder) {
for (auto* setting : Settings::values.linkage.by_category[category]) {
settings.push_back(setting);
}
+ for (auto* setting : UISettings::values.linkage.by_category[category]) {
+ settings.push_back(setting);
+ }
};
push(Settings::Category::Audio);
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index a9fde9f4f..82f3b6e78 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -123,6 +123,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
+ connect(ui->show_play_time, &QCheckBox::stateChanged, this,
+ &ConfigureUi::RequestGameListUpdate);
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
@@ -167,6 +169,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.show_size = ui->show_size->isChecked();
UISettings::values.show_types = ui->show_types->isChecked();
+ UISettings::values.show_play_time = ui->show_play_time->isChecked();
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
@@ -179,6 +182,7 @@ void ConfigureUi::ApplyConfiguration() {
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
UISettings::values.screenshot_height.SetValue(height);
+ RequestGameListUpdate();
system.ApplySettings();
}
@@ -194,6 +198,7 @@ void ConfigureUi::SetConfiguration() {
ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->show_size->setChecked(UISettings::values.show_size.GetValue());
ui->show_types->setChecked(UISettings::values.show_types.GetValue());
+ ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue());
ui->game_icon_size_combobox->setCurrentIndex(
ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
ui->folder_icon_size_combobox->setCurrentIndex(
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index cb66ef104..b8e648381 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -105,6 +105,13 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="show_play_time">
+ <property name="text">
+ <string>Show Play Time Column</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2">
<item>
<widget class="QLabel" name="game_icon_size_label">
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 276bdbaba..a4e8af1b4 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -29,9 +29,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(Settings, sink_id, "Output Engine:", "");
INSERT(Settings, audio_output_device_id, "Output Device:", "");
INSERT(Settings, audio_input_device_id, "Input Device:", "");
- INSERT(Settings, audio_muted, "Mute audio when in background", "");
+ INSERT(Settings, audio_muted, "Mute audio", "");
INSERT(Settings, volume, "Volume:", "");
INSERT(Settings, dump_audio_commands, "", "");
+ INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
// Core
INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index f254c1e1c..74f48031a 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() {
}
GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
- Core::System& system_, GMainWindow* parent)
- : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
+ GMainWindow* parent)
+ : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_},
+ play_time_manager{play_time_manager_}, system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -340,6 +342,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
+ tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
item_model->setSortRole(GameListItemPath::SortRole);
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
@@ -548,6 +551,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
+ QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data"));
QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage"));
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
@@ -560,9 +564,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* verify_integrity = context_menu.addAction(tr("Verify Integrity"));
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
-#ifndef WIN32
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
+#ifndef WIN32
QAction* create_applications_menu_shortcut =
shortcut_menu->addAction(tr("Add to Applications Menu"));
#endif
@@ -622,6 +626,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration, path);
});
+ connect(remove_play_time_data, &QAction::triggered,
+ [this, program_id]() { emit RemovePlayTimeRequested(program_id); });
connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] {
emit RemoveFileRequested(program_id, GameListRemoveTarget::CacheStorage, path);
});
@@ -638,10 +644,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
});
-#ifndef WIN32
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
});
+#ifndef WIN32
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
});
@@ -790,6 +796,7 @@ void GameList::RetranslateUI() {
item_model->setHeaderData(COLUMN_ADD_ONS, Qt::Horizontal, tr("Add-ons"));
item_model->setHeaderData(COLUMN_FILE_TYPE, Qt::Horizontal, tr("File type"));
item_model->setHeaderData(COLUMN_SIZE, Qt::Horizontal, tr("Size"));
+ item_model->setHeaderData(COLUMN_PLAY_TIME, Qt::Horizontal, tr("Play time"));
}
void GameListSearchField::changeEvent(QEvent* event) {
@@ -817,6 +824,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
tree_view->setColumnHidden(COLUMN_FILE_TYPE, !UISettings::values.show_types);
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size);
+ tree_view->setColumnHidden(COLUMN_PLAY_TIME, !UISettings::values.show_play_time);
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
@@ -825,7 +833,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
emit ShouldCancelWorker();
GameListWorker* worker =
- new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
+ new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 1fcbbf0ba..712570cea 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -18,6 +18,7 @@
#include "core/core.h"
#include "uisettings.h"
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -75,11 +76,13 @@ public:
COLUMN_ADD_ONS,
COLUMN_FILE_TYPE,
COLUMN_SIZE,
+ COLUMN_PLAY_TIME,
COLUMN_COUNT, // Number of columns
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
- FileSys::ManualContentProvider* provider_, Core::System& system_,
+ FileSys::ManualContentProvider* provider_,
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
GMainWindow* parent = nullptr);
~GameList() override;
@@ -113,6 +116,7 @@ signals:
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
const std::string& game_path);
+ void RemovePlayTimeRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void VerifyIntegrityRequested(const std::string& game_path);
void CopyTIDRequested(u64 program_id);
@@ -168,6 +172,7 @@ private:
friend class GameListSearchField;
+ const PlayTime::PlayTimeManager& play_time_manager;
Core::System& system;
};
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 1800f090f..86a0c41d9 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -18,6 +18,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
@@ -221,6 +222,31 @@ public:
}
};
+/**
+ * GameListItem for Play Time values.
+ * This object stores the play time of a game in seconds, and its readable
+ * representation in minutes/hours
+ */
+class GameListItemPlayTime : public GameListItem {
+public:
+ static constexpr int PlayTimeRole = SortRole;
+
+ GameListItemPlayTime() = default;
+ explicit GameListItemPlayTime(const qulonglong time_seconds) {
+ setData(time_seconds, PlayTimeRole);
+ }
+
+ void setData(const QVariant& value, int role) override {
+ qulonglong time_seconds = value.toULongLong();
+ GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole);
+ GameListItem::setData(value, PlayTimeRole);
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(PlayTimeRole).toULongLong() < other.data(PlayTimeRole).toULongLong();
+ }
+};
+
class GameListDir : public GameListItem {
public:
static constexpr int GameDirRole = Qt::UserRole + 2;
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index e7fb8a282..588f1dd6e 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -194,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
const std::size_t size, const std::vector<u8>& icon,
Loader::AppLoader& loader, u64 program_id,
const CompatibilityList& compatibility_list,
+ const PlayTime::PlayTimeManager& play_time_manager,
const FileSys::PatchManager& patch) {
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@@ -212,6 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
new GameListItemSize(size),
+ new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)),
};
const auto patch_versions = GetGameListCachedObject(
@@ -227,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_)
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
- compatibility_list{compatibility_list_}, system{system_} {}
+ compatibility_list{compatibility_list_},
+ play_time_manager{play_time_manager_}, system{system_} {}
GameListWorker::~GameListWorker() = default;
@@ -280,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
- program_id, compatibility_list, patch),
+ program_id, compatibility_list, play_time_manager, patch),
parent_dir);
}
}
@@ -357,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
- *loader, id, compatibility_list, patch),
+ *loader, id, compatibility_list,
+ play_time_manager, patch),
parent_dir);
}
} else {
@@ -370,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
- emit EntryReady(
- MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
- icon, *loader, program_id, compatibility_list, patch),
- parent_dir);
+ emit EntryReady(MakeGameListEntry(physical_name, name,
+ Common::FS::GetSize(physical_name), icon,
+ *loader, program_id, compatibility_list,
+ play_time_manager, patch),
+ parent_dir);
}
}
} else if (is_dir) {
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 24a4e92c3..2bb0a0cb6 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -13,6 +13,7 @@
#include <QString>
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -36,7 +37,9 @@ public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_);
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -76,6 +79,7 @@ private:
FileSys::ManualContentProvider* provider;
QVector<UISettings::GameDir>& game_dirs;
const CompatibilityList& compatibility_list;
+ const PlayTime::PlayTimeManager& play_time_manager;
QStringList watch_list;
std::atomic_bool stop_processing;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 16fa92e2c..89361fa3f 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -98,6 +98,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#ifdef _WIN32
+#include <shlobj.h>
#include "common/windows/timer_resolution.h"
#endif
#ifdef ARCHITECTURE_x86_64
@@ -150,6 +151,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
@@ -338,6 +340,8 @@ GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
+ play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
+
system->GetRoomNetwork().Init();
RegisterMetaTypes();
@@ -986,7 +990,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
render_window->hide();
- game_list = new GameList(vfs, provider.get(), *system, this);
+ game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this);
ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
@@ -1447,6 +1451,7 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
Settings::values.audio_muted = false;
auto_muted = false;
}
+ UpdateVolumeUI();
}
}
@@ -1460,6 +1465,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
&GMainWindow::OnGameListRemoveInstalledEntry);
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
+ connect(game_list, &GameList::RemovePlayTimeRequested, this,
+ &GMainWindow::OnGameListRemovePlayTimeData);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::VerifyIntegrityRequested, this,
&GMainWindow::OnGameListVerifyIntegrity);
@@ -2534,6 +2541,17 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
}
}
+void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
+ if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"),
+ QMessageBox::Yes | QMessageBox::No,
+ QMessageBox::No) != QMessageBox::Yes) {
+ return;
+ }
+
+ play_time_manager->ResetProgramPlayTime(program_id);
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+}
+
void GMainWindow::RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target) {
const auto target_file_name = [target] {
switch (target) {
@@ -2825,7 +2843,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString();
-#if defined(__linux__) || defined(__FreeBSD__)
// If relative path, make it an absolute path
if (yuzu_command.c_str()[0] == '.') {
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
@@ -2848,12 +2865,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
-#endif // __linux__ || __FreeBSD__
std::filesystem::path target_directory{};
// Determine target directory for shortcut
-#if defined(__linux__) || defined(__FreeBSD__)
+#if defined(WIN32)
+ const char* home = std::getenv("USERPROFILE");
+#else
const char* home = std::getenv("HOME");
+#endif
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
@@ -2863,7 +2882,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QMessageBox::critical(
this, tr("Create Shortcut"),
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
- .arg(QString::fromStdString(target_directory)),
+ .arg(QString::fromStdString(target_directory.generic_string())),
QMessageBox::StandardButton::Ok);
return;
}
@@ -2871,15 +2890,15 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
"applications";
if (!Common::FS::CreateDirs(target_directory)) {
- QMessageBox::critical(this, tr("Create Shortcut"),
- tr("Cannot create shortcut in applications menu. Path \"%1\" "
- "does not exist and cannot be created.")
- .arg(QString::fromStdString(target_directory)),
- QMessageBox::StandardButton::Ok);
+ QMessageBox::critical(
+ this, tr("Create Shortcut"),
+ tr("Cannot create shortcut in applications menu. Path \"%1\" "
+ "does not exist and cannot be created.")
+ .arg(QString::fromStdString(target_directory.generic_string())),
+ QMessageBox::StandardButton::Ok);
return;
}
}
-#endif
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
// Determine full paths for icon and shortcut
@@ -2901,9 +2920,14 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const std::filesystem::path shortcut_path =
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
: fmt::format("yuzu-{:016X}.desktop", program_id));
+#elif defined(WIN32)
+ std::filesystem::path icons_path =
+ Common::FS::GetYuzuPathString(Common::FS::YuzuPath::IconsDir);
+ std::filesystem::path icon_path =
+ icons_path / ((program_id == 0 ? fmt::format("yuzu-{}.ico", game_file_name)
+ : fmt::format("yuzu-{:016X}.ico", program_id)));
#else
- const std::filesystem::path icon_path{};
- const std::filesystem::path shortcut_path{};
+ std::string icon_extension;
#endif
// Get title from game file
@@ -2928,29 +2952,37 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
- QImage icon_jpeg =
+ QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
#if defined(__linux__) || defined(__FreeBSD__)
// Convert and write the icon as a PNG
- if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
+ if (!icon_data.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
} else {
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
}
+#elif defined(WIN32)
+ if (!SaveIconToFile(icon_path.string(), icon_data)) {
+ LOG_ERROR(Frontend, "Could not write icon to file");
+ return;
+ }
#endif // __linux__
-#if defined(__linux__) || defined(__FreeBSD__)
+#ifdef _WIN32
+ // Replace characters that are illegal in Windows filenames by a dash
+ const std::string illegal_chars = "<>:\"/\\|?*";
+ for (char c : illegal_chars) {
+ std::replace(title.begin(), title.end(), c, '_');
+ }
+ const std::filesystem::path shortcut_path = target_directory / (title + ".lnk").c_str();
+#endif
+
const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
-#else
- const std::string comment{};
- const std::string arguments{};
- const std::string categories{};
- const std::string keywords{};
-#endif
+
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
yuzu_command.string(), arguments, categories, keywords)) {
QMessageBox::critical(this, tr("Create Shortcut"),
@@ -3357,6 +3389,9 @@ void GMainWindow::OnStartGame() {
UpdateMenuState();
OnTasStateChanged();
+ play_time_manager->SetProgramId(system->GetApplicationProcessProgramID());
+ play_time_manager->Start();
+
discord_rpc->Update();
}
@@ -3372,6 +3407,7 @@ void GMainWindow::OnRestartGame() {
void GMainWindow::OnPauseGame() {
emu_thread->SetRunning(false);
+ play_time_manager->Stop();
UpdateMenuState();
AllowOSSleep();
}
@@ -3392,6 +3428,9 @@ void GMainWindow::OnStopGame() {
return;
}
+ play_time_manager->Stop();
+ // Update game list to show new play time
+ game_list->PopulateAsync(UISettings::values.game_dirs);
if (OnShutdownBegin()) {
OnShutdownBeginDialog();
} else {
@@ -3965,6 +4004,34 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
shortcut_stream.close();
return true;
+#elif defined(WIN32)
+ IShellLinkW* shell_link;
+ auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
+ (void**)&shell_link);
+ if (FAILED(hres)) {
+ return false;
+ }
+ shell_link->SetPath(
+ Common::UTF8ToUTF16W(command).data()); // Path to the object we are referring to
+ shell_link->SetArguments(Common::UTF8ToUTF16W(arguments).data());
+ shell_link->SetDescription(Common::UTF8ToUTF16W(comment).data());
+ shell_link->SetIconLocation(Common::UTF8ToUTF16W(icon_path).data(), 0);
+
+ IPersistFile* persist_file;
+ hres = shell_link->QueryInterface(IID_IPersistFile, (void**)&persist_file);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ hres = persist_file->Save(Common::UTF8ToUTF16W(shortcut_path).data(), TRUE);
+ if (FAILED(hres)) {
+ return false;
+ }
+
+ persist_file->Release();
+ shell_link->Release();
+
+ return true;
#endif
return false;
}
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 52028234c..c1872ecd4 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -81,6 +81,10 @@ namespace DiscordRPC {
class DiscordInterface;
}
+namespace PlayTime {
+class PlayTimeManager;
+}
+
namespace FileSys {
class ContentProvider;
class ManualContentProvider;
@@ -323,6 +327,7 @@ private slots:
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
const std::string& game_path);
+ void OnGameListRemovePlayTimeData(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void OnGameListVerifyIntegrity(const std::string& game_path);
void OnGameListCopyTID(u64 program_id);
@@ -389,6 +394,7 @@ private:
void RemoveVulkanDriverPipelineCache(u64 program_id);
void RemoveAllTransferableShaderCaches(u64 program_id);
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
+ void RemovePlayTimeData(u64 program_id);
void RemoveCacheStorage(u64 program_id);
bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type);
@@ -428,6 +434,7 @@ private:
std::unique_ptr<Core::System> system;
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
+ std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
MultiplayerState* multiplayer_state = nullptr;
diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp
new file mode 100644
index 000000000..155c36b7d
--- /dev/null
+++ b/src/yuzu/play_time_manager.cpp
@@ -0,0 +1,179 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/alignment.h"
+#include "common/fs/file.h"
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "yuzu/play_time_manager.h"
+
+namespace PlayTime {
+
+namespace {
+
+struct PlayTimeElement {
+ ProgramId program_id;
+ PlayTime play_time;
+};
+
+std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
+ const Service::Account::ProfileManager manager;
+ const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
+ if (!uuid.has_value()) {
+ return std::nullopt;
+ }
+ return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
+ uuid->RawString().append(".bin");
+}
+
+[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ out_play_time_db.clear();
+
+ if (Common::FS::Exists(filename.value())) {
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement);
+ std::vector<PlayTimeElement> elements(num_elements);
+
+ if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) {
+ return false;
+ }
+
+ for (const auto& [program_id, play_time] : elements) {
+ if (program_id != 0) {
+ out_play_time_db[program_id] = play_time;
+ }
+ }
+ }
+
+ return true;
+}
+
+[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ std::vector<PlayTimeElement> elements;
+ elements.reserve(play_time_db.size());
+
+ for (auto& [program_id, play_time] : play_time_db) {
+ if (program_id != 0) {
+ elements.push_back(PlayTimeElement{program_id, play_time});
+ }
+ }
+
+ return file.WriteSpan<PlayTimeElement>(elements) == elements.size();
+}
+
+} // namespace
+
+PlayTimeManager::PlayTimeManager() {
+ if (!ReadPlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
+ }
+}
+
+PlayTimeManager::~PlayTimeManager() {
+ Save();
+}
+
+void PlayTimeManager::SetProgramId(u64 program_id) {
+ running_program_id = program_id;
+}
+
+void PlayTimeManager::Start() {
+ play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); });
+}
+
+void PlayTimeManager::Stop() {
+ play_time_thread = {};
+}
+
+void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
+ Common::SetCurrentThreadName("PlayTimeReport");
+
+ using namespace std::literals::chrono_literals;
+ using std::chrono::seconds;
+ using std::chrono::steady_clock;
+
+ auto timestamp = steady_clock::now();
+
+ const auto GetDuration = [&]() -> u64 {
+ const auto last_timestamp = std::exchange(timestamp, steady_clock::now());
+ const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp);
+ return static_cast<u64>(duration.count());
+ };
+
+ while (!stop_token.stop_requested()) {
+ Common::StoppableTimedWait(stop_token, 30s);
+
+ database[running_program_id] += GetDuration();
+ Save();
+ }
+}
+
+void PlayTimeManager::Save() {
+ if (!WritePlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to update play time database!");
+ }
+}
+
+u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
+ auto it = database.find(program_id);
+ if (it != database.end()) {
+ return it->second;
+ } else {
+ return 0;
+ }
+}
+
+void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
+ database.erase(program_id);
+ Save();
+}
+
+QString ReadablePlayTime(qulonglong time_seconds) {
+ if (time_seconds == 0) {
+ return {};
+ }
+ const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
+ const auto time_hours = static_cast<double>(time_seconds) / 3600;
+ const bool is_minutes = time_minutes < 60;
+ const char* unit = is_minutes ? "m" : "h";
+ const auto value = is_minutes ? time_minutes : time_hours;
+
+ return QStringLiteral("%L1 %2")
+ .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
+ .arg(QString::fromUtf8(unit));
+}
+
+} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h
new file mode 100644
index 000000000..5f96f3447
--- /dev/null
+++ b/src/yuzu/play_time_manager.h
@@ -0,0 +1,44 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QString>
+
+#include <map>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/polyfill_thread.h"
+
+namespace PlayTime {
+
+using ProgramId = u64;
+using PlayTime = u64;
+using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
+
+class PlayTimeManager {
+public:
+ explicit PlayTimeManager();
+ ~PlayTimeManager();
+
+ YUZU_NON_COPYABLE(PlayTimeManager);
+ YUZU_NON_MOVEABLE(PlayTimeManager);
+
+ u64 GetPlayTime(u64 program_id) const;
+ void ResetProgramPlayTime(u64 program_id);
+ void SetProgramId(u64 program_id);
+ void Start();
+ void Stop();
+
+private:
+ PlayTimeDatabase database;
+ u64 running_program_id;
+ std::jthread play_time_thread;
+ void AutoTimestamp(std::stop_token stop_token);
+ void Save();
+};
+
+QString ReadablePlayTime(qulonglong time_seconds);
+
+} // namespace PlayTime
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 8efd63f31..975008159 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -103,7 +103,7 @@ struct Values {
true,
true};
Setting<bool> mute_when_in_background{
- linkage, false, "muteWhenInBackground", Category::Ui, Settings::Specialization::Default,
+ linkage, false, "muteWhenInBackground", Category::Audio, Settings::Specialization::Default,
true, true};
Setting<bool> hide_mouse{
linkage, true, "hideInactiveMouse", Category::UiGeneral, Settings::Specialization::Default,
@@ -183,6 +183,9 @@ struct Values {
Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList};
Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList};
+ // Play time
+ Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList};
+
bool configuration_applied;
bool reset_to_defaults;
bool shortcut_already_warned{false};
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
index 5c3e4589e..61cf00176 100644
--- a/src/yuzu/util/util.cpp
+++ b/src/yuzu/util/util.cpp
@@ -5,6 +5,10 @@
#include <cmath>
#include <QPainter>
#include "yuzu/util/util.h"
+#ifdef _WIN32
+#include <windows.h>
+#include "common/fs/file.h"
+#endif
QFont GetMonospaceFont() {
QFont font(QStringLiteral("monospace"));
@@ -37,3 +41,76 @@ QPixmap CreateCirclePixmapFromColor(const QColor& color) {
painter.drawEllipse({circle_pixmap.width() / 2.0, circle_pixmap.height() / 2.0}, 7.0, 7.0);
return circle_pixmap;
}
+
+bool SaveIconToFile(const std::string_view path, const QImage& image) {
+#if defined(WIN32)
+#pragma pack(push, 2)
+ struct IconDir {
+ WORD id_reserved;
+ WORD id_type;
+ WORD id_count;
+ };
+
+ struct IconDirEntry {
+ BYTE width;
+ BYTE height;
+ BYTE color_count;
+ BYTE reserved;
+ WORD planes;
+ WORD bit_count;
+ DWORD bytes_in_res;
+ DWORD image_offset;
+ };
+#pragma pack(pop)
+
+ QImage source_image = image.convertToFormat(QImage::Format_RGB32);
+ constexpr int bytes_per_pixel = 4;
+ const int image_size = source_image.width() * source_image.height() * bytes_per_pixel;
+
+ BITMAPINFOHEADER info_header{};
+ info_header.biSize = sizeof(BITMAPINFOHEADER), info_header.biWidth = source_image.width(),
+ info_header.biHeight = source_image.height() * 2, info_header.biPlanes = 1,
+ info_header.biBitCount = bytes_per_pixel * 8, info_header.biCompression = BI_RGB;
+
+ const IconDir icon_dir{.id_reserved = 0, .id_type = 1, .id_count = 1};
+ const IconDirEntry icon_entry{.width = static_cast<BYTE>(source_image.width()),
+ .height = static_cast<BYTE>(source_image.height() * 2),
+ .color_count = 0,
+ .reserved = 0,
+ .planes = 1,
+ .bit_count = bytes_per_pixel * 8,
+ .bytes_in_res =
+ static_cast<DWORD>(sizeof(BITMAPINFOHEADER) + image_size),
+ .image_offset = sizeof(IconDir) + sizeof(IconDirEntry)};
+
+ Common::FS::IOFile icon_file(path, Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile);
+ if (!icon_file.IsOpen()) {
+ return false;
+ }
+
+ if (!icon_file.Write(icon_dir)) {
+ return false;
+ }
+ if (!icon_file.Write(icon_entry)) {
+ return false;
+ }
+ if (!icon_file.Write(info_header)) {
+ return false;
+ }
+
+ for (int y = 0; y < image.height(); y++) {
+ const auto* line = source_image.scanLine(source_image.height() - 1 - y);
+ std::vector<u8> line_data(source_image.width() * bytes_per_pixel);
+ std::memcpy(line_data.data(), line, line_data.size());
+ if (!icon_file.Write(line_data)) {
+ return false;
+ }
+ }
+ icon_file.Close();
+
+ return true;
+#else
+ return false;
+#endif
+}
diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h
index 39dd2d895..09c14ce3f 100644
--- a/src/yuzu/util/util.h
+++ b/src/yuzu/util/util.h
@@ -7,14 +7,22 @@
#include <QString>
/// Returns a QFont object appropriate to use as a monospace font for debugging widgets, etc.
-QFont GetMonospaceFont();
+[[nodiscard]] QFont GetMonospaceFont();
/// Convert a size in bytes into a readable format (KiB, MiB, etc.)
-QString ReadableByteSize(qulonglong size);
+[[nodiscard]] QString ReadableByteSize(qulonglong size);
/**
* Creates a circle pixmap from a specified color
* @param color The color the pixmap shall have
* @return QPixmap circle pixmap
*/
-QPixmap CreateCirclePixmapFromColor(const QColor& color);
+[[nodiscard]] QPixmap CreateCirclePixmapFromColor(const QColor& color);
+
+/**
+ * Saves a windows icon to a file
+ * @param path The icons path
+ * @param image The image to save
+ * @return bool If the operation succeeded
+ */
+[[nodiscard]] bool SaveIconToFile(const std::string_view path, const QImage& image);